When you create a new Anime Studio project, the application starts off looking something like this:Quick StartĬhoose File > New to create a new project, and then click the current tool icon (just beneath the File menu), to select Reset All Tools. This puts all tools at their default settings so that you can follow along with this tutorial. The Style panel on the right side of the Anime Studio interface allows you to select fill and stroke colors for the shapes you draw. To select a fill color, click the Fill color square to open a color palette. Select the fill color you want to use, and click OK. Select the Draw Shape tool by clicking on it in the toolbar. Select the Oval shape from the Draw Shape tool options.Ĭlick and drag in the main window to create a circle shape. Hold the Shift key while dragging to force the shape to be a circle, rather than an oval. Try to keep the circle within the blue rectangle (this rectangle represents the visible area of your project). Note that the circle will automatically fill with color when the Auto Fill option is checked as shown in the previous figure.
If youre not happy with your circle, just select the Edit > Undo command from the menu bar. Your circle should look something like this:Ĭlick the fill color of the circle that you drew. Then select a new color from the Style panel, similar to the way that you selected the color in the previous steps.
You can also change the color of the outline by changing the Stroke color in a similar manner. Simple AnimationYour first Anime Studio drawingĬhanging the Color of Your ShapeIf you want to change the fill color, choose the Select Shape tool from the Fill toolbar. When you animate in Anime Studio, you move objects around and set up keyframes - points in time at which an object has a certain position. At points in time between keyframes, Anime Studio automatically computes the position of all objects. Click the number 36 to set the current time to frame 36.Ĭlick and drag the bottom point of the circle upward to distort the circle into a shape that looks like this: Near the top of the Timeline window is a ruler that displays frame numbers in the animation. Pick the Translate Points tool from the toolbar.Moving a single point Next, choose Edit > Select None from the menu bar. Now pick the Rotate Layer tool from the Layer section of the Tools panel.īack in the timeline, click frame number 72 in the ruler to change the current time. Next, select Draw > Reset All Points from the menu bar to move all points back to their original positions. In the tool options area at the top of the main window, press the Reset button to reset the rotation of the entire layer.Rotate Layer ZĬlick and drag in the main window until everything rotates into a position similar to the one below:Click the Reset button to reset the rotation of the layer.Ĭongratulations, youve made an animation! Press the play button near the bottom of the main window to watch it go. OK, so it probably wont win any film awards, but youre off to a good start learning Anime Studio. Heres what your finished animation should look like (approximately). Press the Play button below to see the result.
#ANIME STUDIO DEBUT 8 A ICON HOW TO#
Youve learned how Anime Studio has different groups of tools for different operations, and even how to use a few of those tools. You can experiment more on your own, maybe adding more keyframes. When youre ready to learn more, move on to Tutorial 1.2: Drawing Simple Shapes on page 8. Tutorial 1.2: Drawing Simple ShapesIn this tutorial you will learn how to draw simple shapes in Anime Studio.
#ANIME STUDIO DEBUT 10 WONT OPEN HOW TO#.